I'm a big fan of Kahoot. I love the instant feedback that I get. Plus, let's be honest...the kids love it! Recently, I've found two other things that are along the same lines as Kahoot, but each with their own advantages and disadvantages. Below, I'll outline what I liked and didn't like about three online class games: Kahoot, Quizizz and Quizlet Live.
Like I said, I love Kahoot. I think it's a great teaching tool with formative assessment built in to what you're doing. When we play Kahoot in my classroom, I have 3 rules: 1. I have to be able to identify you from your nickname. 2. Move to a place where you can see. 3. It needs to be quiet between questions so I can talk.
I think the best thing about Kahoot is that the whole class is answering every question at the same time, so you can teach in between each question as needed. You can give kids real time feedback about their answers, and often specific feedback about what mistake they made based on the wrong answers they chose. There is really nothing like this, especially if you'e got multiple questions of the same type in a row. As a teacher, you find out right away what is going wrong, and get to see if your explanation leads to improved results.
Student engagement is another great advantage. The kids love it and stay involved....can't beat that!
There are a few things that I don't love about Kahoot. One is the general noise level. My class gets LOUD when we play Kahoot. Granted, it's because the kids are having fun, but still....that can get exhausting. But really the main disadvantage to Kahoot for me is time. My kids are always in a rush on a Kahoot to get the answer quickly so they can get more points. Kahoots are also difficult to do with problems that take much time to solve, as it's a game of speed.
I just found out about Quizizz recently, and I've only had the chance to use it once. In some ways, it is very similar to Kahoot. You design a series of multiple choice questions for students to work through. However, unlike a Kahoot, where the whole class is playing each question at the same time, on a Quizizz students are self-paced.
One cool thing I found about Quizizz is there is really easy ways to pull questions from different existing quizzes and merge them into one. I'm usually really picky about my questions, so I loved this feature! Noise level was another advantage. Kids are basically working on the questions by themselves, and as soon as they finish, the next question comes up.....so less down time for things to get loud. My students also liked not feeling rushed, and being able to work at their own pace. The kids also loved the fact that it shows you a meme after each question.
The biggest disadvantage is missing out on the teaching time between questions, since not everyone is on the same question at the same time. My original Quizizz was 16 questions long, but that seemed way too long when I wasn't getting to give feedback between questions. I think if I were to use this again, I would make several small Quizizz games (2-4 questions each, probably) so then I could teach in between games as we reviewed the questions.
Quizlet Live has students working collaboratively on a set of questions, trying to match the answers. The way I understand it, each kid on the team gets the same question, and they all have several options to pick from....but only one of them has the right answer. So they have to work as a group, seeing between their whole team who has the correct answers. If they miss a question, they have to go all the way back to 0. It is a race to see which team finishes first.
The biggest advantage is that my kids absolultely LOVE this....maybe even more than Kahoot. I also love that it adds the collaboration piece. It also really makes them think, not even knowing if any of the answers are correct. I like hearing the conversations my students have as they tell each other how they know that none of their answers are correct. Great conversations!
This is a little embarrassing to admit, but one of my colleagues actually came and closed my door because my class was loud playing this. But I'm also kind of ok with that because they were learning and having so much fun too. The main disadvantage that I can think of is that to do quizlet live, you start out with a set of digital flashcards, and then it mixes the answers up. I suppose there might be some content that is hard to figure out how to make it work on a flashcard.